i just want to know if its possible to know the count of hairs/guides, because if use set view count its count around whole distribution surface but if it use distribution map it doesnt match. it means if you using distribution map you are not able to exactly set number of hairs.
yes but this shows only strands visible in viewport :) but its ok i can work with that.... strange is that its not in the ui and render count should be counted only in distribution area not on whole mesh :/