Posted by: | FlyvisionMedia | |
Data created: | 23 August 2019 |
Hi there, I'm trying to orient my strands correctly using the "Rotate Strands" function in the "Edit Guides" modifier. When I do so, the strands start rotating again if the mesh is deforming. I'm having a basemesh to grow hair from, which is then references into another scene and attached to the main render mesh using a skinwrap. How can I make the strands stay in their orientation?
Thank you Marco |