I think the 'Ox Hair from Mesh Strips' might be the answer what I was looking for. However, I wanted to use 'Custom user Proxy-Mesh' on this function.
I noticed if I use 'Cusome user Proxy-Mesh' on the Mesh Strips, and bend the strip, the Custom user Proxy-Mesh is going to be thinner or flipped on certain angle.
Is there anyway to use 'Custom user Proxy-Mesh' follwing the normal direction of a face or direction of spine?