Posted by: | ![]() | funkymonk76@yahoo.co.uk |
Data created: | 8 February 2022 |
Hi,
I am trying to create a character with a feather system using custom proxy meshes. The material is not displaying correctly. I have tried configuring with Material IDs but nothing works. I have added my 3DS Max file if it helps. In the material editor you will see a simple Multi Material for the leaves. I am sure it is a setting somewhere to allow Ornatrix to recognise Material IDs but all the settings I have tested are not working. I had an issue with version 7 - it would not create create sinks in the Ox Surface Comb modifier so I had to drop down to version 6 where it works. This makes me think it could also be another bug.
Also, how do I respond to someone who repplies to my thread? There is no reply button on the user interface. Is there email support? I can't see anywhere for email tech support.
Thanks | |
9 February 2022
#30991 | |
9 February 2022
#30992 | |
It works fine in my own scene. I used three materials with three material IDs. Here the result and the correct settings:
Regarding Surface Comb, the problem you described has been solved in the latest nightly build for V7. Give it a try. Please have in mind that V6 is not supported anymore. The development efforts are focused on V7.
Jeordanis Figuereo (Product Designer. EPHERE Inc.) | |
9 February 2022
#30994 | |