In this case you need to bake the Surface Comb modifier or collapse the stack up to that point.
The order of the modifiers depends on what you want to happen first. Is difficult to know without looking into your scene but here are some suggestions:
1. Ground Strands should be before Surface Comb. This is how it is in all our examples. Grounding needs to happen first in this case because many Ornatrix modifiers or operations depends on a distribution mesh(which is being set by Ground Strands).
2. Many Frizz modifiers tacked can cause flickering depending in your scene setup(If the hair is moving very far away from the center of the scene for example). If better to bake them.
3. Hair Clustering modifier was deprecated starting on Ox V6.
4. Render Settings modifier was deprecated starting on ox V6.