Hair from mesh strips position doesnt change

 
 
 
Posted by:Naser
Data created:17 June 2022

Hi

I'm using 3ds max 2022, vray 5.22 and ornatrix 7.2.9.

i made a braided polygon (pic1) and with a Hair Strip object i made braided hair and it been rendered very wellwith vray.

my problem is in changing position, rotation and scaling. when i change position, rotation or scale, it changes correctly but when i render the object returns to its first place.

 

 


Attached Files:
Image 1Image 2

Hello,

Thank you for your report. We will investigate this and get back to you as soon as possible. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hello,

i Appreciate your constant support. i'm looking forward for your guidence.

i tried other ways to create braid hair, one of them that absolutely you know that but I'm writing here to anyone who has same problem. i create a seprate Braid object and made a furball on my character and add OX Clump modifier on top of Hair from guides modifier. in Ox Clump modifier i added my braid object like pic i have attached and it worked very well and thanks to dear Ornatrix ??

as i said i will be glad if you write me if there is a solution for hair from mesh position changing.

regards.