Paint hair color doesn't work

 
 
 
Posted by:asgard855
Data created:1 January 2023

Hi, Any idea why paint hair color doesn't show up in the viewport?

Screenshot

https://prnt.sc/SyTVy0IppUmh here's the screenshot, I also followed this tutorial but it doesn't work for me 

Hi,

What exact build of Ornatrix and 3ds Max version are you using?

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

3ds max 2020 and ornatrix 7

It works correctly on my tests. Are you setting the Channel Display option?
Or perhaps you have some viewport settings that I don't know about. 
I added my test scene for you to try it. Let me know how it goes. 



Attached Files:

>ChannelPainting.max (811008 bytes),

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

so it must some viewport setting cos it still doesn't show up. what viewport setting i should change to? i use standard viewport setting and haven't changed anything

 

Edged Faces causes a couple problems with Ornatrix hair display. That is the only setting(that I'm aware of) can could be causing this. Did you try my scene? 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Yes I did but no result. idk what i'm doing wrong. 

https://gifyu.com/image/SvWuZ

Can you try a different version of Max? Just to discard that as the cause. 

Edit: Are you on the latest build of Ornatrix V7? The latest one is:7.4.1.31744 (24 November 2022).

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Yes I am and for some reason it worked on 2021 which is fine. i want to know if there's any way to export the vertex color data to unreal engine and use it as an additional color information?

WHen you export Ornatrix Alembic you have the option to export the strand channels data.

This data will be included in the file but to be honest I don't know how to use it in the UE shading network. I'm not very familiar with shading in UE yet.  

I will investigate and get back to you if I can find something. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hey, check if you have display mode set to Mesh in the Ornatrix settings. If so, switch it to Optimize

Let me know how that goes. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

ok i got back to max 2020 and set the display mode to optimized and it works now, thanks, also it'd be great if we have a feature to export the vertex color to unreal engine and mix with shader base color,

Strand channel data is not yet stored in the native hair groom but we have a task for that. It will be implemented eventually. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

it will be such a game changer and hopefully we get that soon :)