<span class="jCAhz ChMk0b"><span class="ryNqvb">Hello!</span> <span class="ryNqvb">Some time ago I had a strange bug - one of the types of masks in the clump modifier does not work.</span> <span class="ryNqvb">A regular mask (texture or procedural) works as it should.</span> <span class="ryNqvb">The problem is with the mask that is created through vertex paint (Channel mask).</span> <span class="ryNqvb">The modifier works as if this mask is completely black, and any changes do not affect anything (even if it is completely white).</span> <span class="ryNqvb">This problem exists exclusively for this modifier (for Amount, Twist), there are no problems with all other modifiers.</span> <span class="ryNqvb">Can't tell which version it started in, has been going on for over 2 years, including the latest stable version.</span> <span class="ryNqvb">I didn't write before because I didn't use it that often, but now it's blocking my work.</span> <span class="ryNqvb">It's also strange that I didn't find anything about this bug from other users, <span class="HwtZe" lang="en"><span class="jCAhz ChMk0b"><span class="ryNqvb">maybe it is present only on my pc. <span class="HwtZe" lang="en"><span class="jCAhz ChMk0b"><span class="ryNqvb">Could you confirm that such a bug really reproduces and I can wait for its solution? Thank you!</span></span></span></span></span>
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