Hi, i'm trying to use three maps with differents UVs to setup the distribution of the hairs with Ornatrix (1.7) in the hair from guides modifier, but only the first UV channel is used for all my maps.I've tried a mix map with the first map on UV1 and the second on UV2, but when diplaying the hairs my second map is projected on UV1. Is there a solution for using multi UVs to setup density ?
Thanks, Antoine.