Strand uv mapping

 
 
 
Posted by:viscorbel
Data created:1 April 2014

Hey guys,

is it possible to have individual mapping for the strands? I'm looking to achieve this 2-color-twist look.

Any ideas on how to achieve this?

Yep you can map with Per-Strand UV's using MeshFrom Strands. Just make sure that is checked which is the default.

 

Thanks

Michael