i'm looking forward to buy ornatrix for game development purposes, it is super usefull, but when i try to use mesh from strand modifer with "uv per strand" active and then use uvw unwrap, it shows me that my hair plane is smooshed into flat linesooo is there something i'm doing wrong?
Hello,
Are you using billboards or proxy objects. I would sugesnt using proxy planes. This way you can get the exact UV's your looking for.
Thanks
Michael
We also have a problem with proxy. UV ok, but mesh interpritation is terible )
Yes, we have fixed these for an upcoming V4 beta build already. I will see if it'd be possible to also add the fix for 3.1.3
Marsel Khadiyev (Software Developer, EPHERE Inc.)