Posted by: | poko | |
Data created: | 14 November 2014 |
Hi. Maybe is few ways but I dont want to seperate mesh is pices to get hair groups. How to manage this in other way? My character has a different types of hairs and fur. Lets say lion or caribu where you have long hairs with dynamics and short fur where I dont need to add any movement. I read this documentation: https://ephere.com/plugins/autodesk/max/ornatrix/docs/advanced_topics/guide_channels.html but is not clear for me (i see not only if you go deep in this forum). Ok. So how to seperate hair groups on one mesh? I can use bitmaps with black, gray, white, but how looks the stack in modifier panel? Thanks in advance. PO |