Hello,
I am trying to set up some some hair from editable splines.There is an UV for the mesh strip that I am using.The pivot points for the spline and the mesh strip are aligned,and are both set to world coordinates.
Here is how the stack in 3ds Max 2015 looks like:
- OX Ground Strands
- OX Guides from Shape
- Editable Spline
In Grounding Options I have set the Base Surface to the mesh strip.. . . and now the problem:
When I press the "Ground Strands" button the spline turnes to a new position, relative to the mesh strip.
Here is what I found out: If I do not set the degrees=0, size=100 and reset the Xform in the "Transform Toolbox" in 3ds Max, this will happen.
Conclusion: Do not forget to reset the parameters in the "Transform Toolbox" in 3ds Max before the "Ground Strands" button is pressed.
SteinarVA