Simple way to save the reorientation of the the strip directions?

 
 
 
Posted by:Sonja14
Data created:30 April 2015

hello,

 

i was wondering if theres a way to make polystrip for Ox hair from strips, in a way that one doesnt always have to reorient the strip directions?

What happens to me is that when i edit the underlying mesh object for the strips the strip directions always seem to mess up completely.

Is there something the strips take into consideration for their initial orientation, like UVs?

Hello,

Are you adding or removing faces, edges, verts to the strips? I could see how this might cause a flip in the orientation of the hair. With that said we would still like to avoid it. Can you shoot me a scene and some steps that cause this issue?

Thanks

Michael