Hi, I am working on a tiger in 3ds max using vray as the render engine. Ornatrix works beautifully but I am still trying to understand how to reach photo-realistic results.
As you might notice from one of my latest test renders, I am facing two main issues:
1. hair number. my tiger has 2.000.000 hairs but sill as you can see, the nose area looks like many strands are still missing. I have tested with 4.000.000 hairs, the result looks better but render times are too high when I reach that level. is it normal to have 4, 5, 6 millions of hair strands to get good results with high resoution images? I am doing something wrong?
2. hair clustering. is there any suggestion you would give me to create the kind of clusters that a tiger has around the snout? I have tried with "hair clustering" and "strand clustering" but still can't get any good result.
Thanks for your support,
marco
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