Thanks Michael, I did a couple of tests & this method works but the problem is that to make it work you need to have very low guide numbers which means the original modeling can't be very detailed. But I find out that we can convert the simulated hair to Mesh and then to guides so you can continue to edit a higher number of guides.
Actually I'm from Unit Image and we are trying to find a pipline with Ornatrix for our current project, so I think I'll bother you quit often in the near future