Hi,
Have been following this tutorial:

I have had the problem that unless I put Ox Mesh From Strands at the top of the stack then the hair doesn't show in the viewport. Is there any way to get the hair to show in the viewport without this modifier please? I create a plane then create the Hair Strips modifier. All that shows in the viewport at the these lines:
http://www.3d-imaging.co.uk/ornatrix_probl/just-lines-in-the-viewport.jpg

When I render with Vray RT these hairfrommeshstripsobject render like a venitian blind:
http://www.3d-imaging.co.uk/ornatrix_probl/vray-rt-renders-hairmeshstrips-strangely.jpg

http://www.3d-imaging.co.uk/ornatrix_probl/vray-rt-renders-hairmeshstrips-strangely2.jpg

When I render in Vray 3.2 advanced in 3ds max 2014 with Ornatrix installed using: single.install.OLSDJ5PQ7X.exe
Then this is the result the hair is round but far too fat:
http://www.3d-imaging.co.uk/ornatrix_probl/hairfrommesh-render-vray-advance.jpg

This is my modifier stack in which I have tried to adjust down the thickness of the hair with the diagram with the red dots:
http://http://www.3d-imaging.co.uk/ornatrix_probl/modifier-stack.jpg

Here is the .max file:
http://www.3d-imaging.co.uk/ornatrix_probl/ornatrix_hairfrommeshproblem.zip
If some pointers as to where I am going wrong could be given I would much appreciate them please?