Feathers size/scale texture

 
 
 
Posted by:Menn007
Data created:2 February 2016

Michael,

where can I use a maps to adjust the size of a feather setup?

Using a oxLength or oxScale modifier anywhere in the stack doesn't seem to work?

thanks in advanced

 Menno


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Howdy Menno,

Mapping OX Length and OX Render Settings with the same or similar map should work well. You need to control both the length and thickness to get a more "scaled" result. If you use proxy objects you should be able to control the scale with just the OX Length map.

Thanks

Michael

Ah got it thanks Michael!

 

Menno

Michael, one other thing, why do some feathers render with some weird twist while it looks fine in the viewport? I have set the viewport amount the same as the render amount, so it should render like the viewport.   Menno


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This is a better example. you can see the difference between the 2 renders

 

btw, enabling the 'Export Guide Mesh Data' does render the feathers without twisting, but it ruins the UV's on the feathers.

Menno


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hi Michael like where I enter in the feather texture?, .. please his tutorials in 3d max I have not found it?


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We have a whole video series on feathers now. I would check it out. Part 4 and 5 go over texturing.

 

Thanks

Michael