Crashing on the farm 'Teamcity' stuff

 
 
 
Posted by:flipbookstudio
Data created:20 March 2017

Hi, we are using Max 2017, Ornatrix 4, bray 3.5. Im trying to render out the characters on their own.

There are 3 fur objects in total but get this issue after a certain point regarding 'teamcity' stuff:

 

3ds max adapter error: Autodesk 3dsMax 19.50 reported error: c:\teamcity\buildagent\work\80d53d29806f4192\ephere\geometry\native\Matrix.inl #238;function: Ephere::Geometry::Matric<3,4,float>::LookAt;expr: Assert failed'

 

Any idea? What is this teamcity thing it is doing :)

 

Thanks

Thanks for the report. Teamcity is just our build machine, it is what "bakes" Ornatrix before we ship it :)

Do you think you can try Ornatrix 5 (even the demo build) to load and render the scene to see if the issue is still there?

Marsel Khadiyev (Software Developer, EPHERE Inc.)