Problems with mesh from strands

 
 
 
Posted by:NikLonberg
Data created:13 June 2017

Hey guys, trying to learn to create realtime hair using this plugin, but I keep running into problems I dont know how to solve. I hope you can help me!

1. How do I manipulate the mesh that "mesh from strands" creates? 

2. Can I get ornatrix to create multiple hair cards from a single strand? 

Thanks!


Attached Files:
Image 1

I'm using 3ds Max :)

Hi Nik,

1. Manipulate in terms of moving and grooming? I guess you can use Edit Guides at guide level under MeshFromStrands. 

2. You can use the Strand multiplier modifier in this case.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hi Jeordanis, thanks for getting back to me so quickly.

1. No, not in terms of moving and grooming, but the overall shape that is created. From the picture you can see that the hair card is very long and thin, and is equal in width from top to bottom. I'd like to make the entire hair card wider so that it fills in more space, and I also want it to taper at the end. Is there a way to do that? I hope I've explained my problem more clearly.

Anyone?

Hi Nik,

Sorry for the late reply. Oh I didn't saw the image. Yes! you can do this by adding a Render Settings modifier as you can see in the gif below:


Attached Files:
Image 1

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Super cool Jeordanis! Thanks so much for getting back to me, you're awesome. Sealed

No problem. Let us know how everything goes in the end, would love to see the final results.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)