Struggling with rendering for real-time hair project

 
 
 
Posted by:NikLonberg
Data created:29 June 2017

Hey guys, back again with more questions that I can't figure out how to solve despite tutorials and the ox documentation. Would once again appreciate some help!

So heres the situation:

Untitled-1.jpg

I've created five hair guides, simply styled, that I want to use to render some cool hair to bake onto a plane as a texture for real-time use.

However, when I add the "Hair from Guides" modifier, it just creates hair all over the surface they are created from, instead of using the guides as, well, guides. I just want ox to create hairs smoothly in the area around the guides. I've tried using the guide proximity, but it doesnt seem to do much. 

Appreciate any and all help :)


Attached Files:
Image 1

Hi,

This is happening because Ornatrix is designed to interpolate hair between all the guides, one guide can guide thousads of hairs. But if you want the hair to grown exactly where you have to guides you have several ways to do that:

1 - You can turn ON "Use Guide Facess" in HairFromGuides and increase Iteration value.

2 - You you a texture map as a distribution map in HairFromGuides to tell Ornatrix where you want the hair to grow.

3 - You can select only the polygons where you want the hair and then use the "Quick Hair" command.

4 - You can add an Edit Poly modifier to the plane and create a Material ID where you want the hair to grow from, then in HairFromGuides turn ON "Use Material ID" and select the material ID.

5 - You can add an Edit Poly modifier to the plane, select the polygons where you want the hair, go to HairFromGuides and turn ON "Use Sub-Selection"

More info in the documentation here: https://ephere.com/plugins/autodesk/max/ornatrix/docs/5/Hair_from_Guides_Modifier.html

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Thank you so much for continuing to help me out Jeordanis! I really appreciate you taking the time to do so. Have a great day/night! Smile Ended up using the guide faces with 3 iterations!

No problem! Feel free to keep asking.

Jeordanis Figuereo (Product Designer. EPHERE Inc.)