Hello,I watched this tutorial and tried making hair from splines. I made a simple plane as scalp to make hair,and I added Splines to make some guides. However when I create Hair from Guides,some hair doesn't follow the nearest guide.Could you tell me what I am missing ?
Hi,
Try using Affine interpolation in Interpolation Guide Count section. Then add a Strand Clustering modifier the bring the hair together.
Jeordanis Figuereo (Product Designer. EPHERE Inc.)
thank you for your help,
it looks better now but still doesn't look right,I think the hair from the back side of scalp mesh doesn't follow the guides, (which I don't need anyway)is there a way to make hair from guides only from the front side of the polygon mesh ?
Well I found what to do myself,uncheck the Use UV Coords and it works well.