Strand Propagation and VRay

 
 
 
Posted by:Danny
Data created:23 June 2018

Hey guys,

Just wondering if it's possible to use Strand Propagation and render different materials for each Strand Group without converting to mesh.

I think it could be. We should be able to assign a different channel id for them. Then its a matter of exposing that to Mat ID's or something more specific in Vray.

Yeah that's what I was hoping to be able to do but I couldn't figure it out.  So you're saying it could be an update but not possible at the moment?