Hey guys,
Just wondering if it's possible to use Strand Propagation and render different materials for each Strand Group without converting to mesh.
I think it could be. We should be able to assign a different channel id for them. Then its a matter of exposing that to Mat ID's or something more specific in Vray.
Yeah that's what I was hoping to be able to do but I couldn't figure it out. So you're saying it could be an update but not possible at the moment?