Description

Title:ability to use OX Edit Guides after OX Hair from guides?
Category:Workflow
Status:Considered
Priority:
Posted By:cptchris ( Chris Johnson )
Date Created:9 April 2015
Description:

Not sure how this one will work.

I'm findign it frustrating that the guides before and after I add a Hair from Guides operator are different. I saw some other complaints on the list about this...it make it hard to understand what the guide hairs are doing. That and as they change and you can add other operators after OX Hair from Guides there needs to be away to adjust the groom after? Otherwise your trapped and moving strands almost blindly back in the operator stack in Edit Guides? 

 

 

Follow Ups

Howdy Chris,

I'm not sure I am clear on what your looking for but I will take a stab at helping out. Please feel free to follow up if I'm not understanding your question properly. The guides should be the same before and after adding Hair From Guides. They should not change. Guides are there to guide "for lack of a better word) the hair creation. Hair looks at these guides to decide its shape etc. For more precision with the hair creation its important to have enough guides that cover the head/scalp. 

Sometimes I like to equate this to skinning a character. If you don't have enough bones (guides) then the mesh will deform in very strange ways and your legs may not move at all because there is no bone in that area. Its important to add a sufficient amount of bones (guides) to get a correct result. 

 

 

Hope that helps!

Michael

Here's an image:

https://www.dropbox.com/s/2yc5hfgqg5c8ee9/guideWeirdness.jpg?dl=0

In OX Edit guides I picked one guide hair and lengthened it. I would assume as this is where I do my grooming this would be a direct reflection of where and what my guide hairs are doing? However when I go up the stack too OX Hair from Guides my long hair is gone? I render it and there is no evidence of the scaled hair either?

 

Make sense...so the "OX Hair from Guides" does not represent what I'm doing in "OX Edit Guides". I don't doubt that at render time it reflects what's there. However the fact that when you go up the stack and the guides represented by OX Hair from Guides is not the same it's missleading. 

Please post this scene and I will have a look.

Thanks

Michael