Title: | Sinks bend hair based on direction |
Category: | Workflow |
Status: | Considered |
Priority: | |
Posted By: | andresfeho ( Andres Hernandez ) |
Date Created: | 24 January 2017 |
Description: | Most of the times I don't use the edit brush when I'm working on a character that is full of fur, so instead I use the surface comb controls to brush the character hair, but I feel that it has the lack of bend based on direction that you can have with an edit brush. The curve that you can set on the surface comb can let you set a regular direction for all the hair (globally) but it would be nice that the hair gets an another bend based on the sinks direction. For example if two sinks are almost pointing in the same direction with jsut a difference of 15 degrees, this makes the hair close to them not just to point directly to the direction the sinks are pointing, but also it is bending so the fur looks more natural. Hope I made my self clear with my explanation. Thanks! |