* Object groups can now be grouped in tree view (to create nested groups)
* Fixed assigning a scene node's object slot as cluster input causes an error
* Fixed error on creating and opening some cluster templates
* Nodes created from cluster templates now have external ports visible by default
* Fixed: Merging another scene in now properly merges layer groups and layers
* Fixed crashing when resetting/opening a scene after merging two scenes together
Marsel Khadiyev (Software Developer, EPHERE Inc.)