Posted by: | EPHERE | |
Data created: | 23 August 2009 |
* Entity layout mechanism now looks for global layouts even if a local layout is assigned * Layout can now specify initial expansion state of entities * Geometry palette is now expanded by default + Added options to right-click create menus to create scene nodes and modifier stacks * Modifier stack base references can now be assigned or disconnected + Added configuration option to use (or not use) 3dsmax GUI colors * If option is on 3dsmax GUI colors are used in main interface, tree and schematic views, configuration, and comb-boxes (WIP) Marsel Khadiyev (Software Developer, EPHERE Inc.) |