Posted by: | EPHERE | |
Data created: | 6 January 2010 |
* Fixed bug from previous build where advanced tree view icons were used for objects and layers views * Fixed nodes in schematic view clipping undescores from text * Fixed top-level node collapsed state is not being remembered during composite node creation + Added "Reorder composite inputs..." option for composite nodes. It allows the reordering (or removing) of node's current composite inputs to user's liking. * When inserting a node for limit controller into a wire in schematic view the input is now assigned to "Limited Controller" by default * Updated layout for falloff map * Material editor now contains another layout where 'on' and 'amount' values are listed as individual inputs * Updated layout for VRayMtl and fixed several issues with it: color and values not updating when changed, error on disconnecting controllers, and float inputs not providing only float controllers as options * Fixed errors when trying to instantiate templates with expression controllers in them (due to variables not being assigned yet) * Optimized size of template files by compacting node collapse state info * Fixed custom attributes sometimes throwing error during template instantiation * Zookeeper will now not attempt to load anything from the scene (or throw license dialog) if Max is currently in render slave mode * Updated layout for Arch & Design material Marsel Khadiyev (Software Developer, EPHERE Inc.) |