Posted by: | EPHERE | |
Data created: | 25 January 2010 |
* Fixed errors being sometimes thrown on file reset/reopen when scene nodes are present in sachematic view (due to ZK not disabling those entities properly and trying to collect them later) * Scripted schematic node now functions properly- its input can be changed to change its children, its name can be changed to any maxscript expression, and when chaning input any current input connections attempt to be restored (WIP) + Progress bar is now displayed when downloading, creating, and loading composite templates (to give nice updates for templates that take some time) * Multiple template-related fixes * Fixed connection wire not showing up sometimes when writing textures between each other + Missing files Marsel Khadiyev (Software Developer, EPHERE Inc.) |