Posted by: | EPHERE | |
Data created: | 17 June 2010 |
* Further improvements to skinned Gui support- schematic view nodes now adopt their colors, all controls are properly updated, tree view foreground is more appealing and many more changes * Refactoring of gui code * Changed default configuration option to use 3dsmax color scheme instead of native windows colors + Enabled render elements are now represented as separate outputs in schematic render states and can be wired to output bitmaps just like regular render outputs + Automatic state set composite view setup now accounts for enabled render elements * Using "Render all" option for state sets now automatically creates any render output directories if they don't exist * All composite schematic views are updated after a "Render all" state set operation to reflect changes * Fixed new state sets getting added twice after a scene reload (this was related to a bug in ZK core) * Composite view auto-creation now properly connects any nested state nodes that appear multiple times in the tree view * Fixed a casting exception to resolve a backward compatibility issue with previous build + Added missing files Marsel Khadiyev (Software Developer, EPHERE Inc.) |