made some tests and it did not really work well.
i managed to use the edit poly node in animation mode, but there seems to be something wrong:
i made a box and added two edit poly nodes to the stack (one inset, one extrude). both values appear in the ZK edit poly nodes, but if i change the values there the modifier output is reset (as if the modifier was turned off). when again keying in the value, that was originally set in the max-modifier it works again and the modifier gives the correct output.
i attached a screenshot of the ZK window and the max file.
i still cannot find a way to explicitely adress the polygon to apply the two modifiers to.
any ideas?
any help would be appreciated, thanks in advance
roberto