Hi there!
I'm not sure if this thread is still active, but after testing various implementions of pass managing in 3dsmax, including LPM and RPM, I just can't get enough of the recording concept for states in ZK. Brilliant!
It sounds like full rendering passes is under development, but it feels like the only major feature that's missing from my perspective, is network rendering. Maybe like a "render all states to Backburner" option.
Cheers,
T.