Posted by: | EPHERE | |
Data created: | 8 December 2021 |
New: Strand channels can be assigned via a dropdown New: Allow operators to be renamed via the stack widget New: Use Ctrl to add and Alt to subtract from selection in Edit Guides New: Exposed some hair and operator stack interfaces to Blueprint New: Added Channel and Map parameters to control random fraction to Filter operator New: Surface comb channel export Fixed: Don't show Edit Guides visualization when in brush mode Fixed: Sink creation doesn't work on hair with non-identity transform Fixed: Edit Guides CP visualization crashes when reducing input strand count Fixed: Don't draw the influence points if their position coincides with the control point to avoid Z-fighting Fixed: Turning Filter op on/off on top of Metahuman hair causes a crash Fixed: Sink editing issues Fixed: Operators added inbetween stack node don't get updated Marsel Khadiyev (Software Developer, EPHERE Inc.) |