Posted by: | EPHERE | |
Data created: | 8 April 2022 |
New: Much more robust hair display using a custom hair shader New: Propagate operator New: About dialog New: Grounding Scattered Hair New: NormalizeStrands: Added a ramp curve New: Support notification of referenced hair and operator components New: Added paint brush channel selection and creation options New: Added options to see and manually set strand channels value from Edit Guides UI New: Grouped multi-channel data into single channel in the UI New: Added options to Edit Guides for adding, renaming, and deleting channels New: Paint brush uses currently selected guide channel for painting Fixed: Transform widget not updated when CP positions change Fixed: Crash starting a new scene Fixed: HairFromMeshStrips: Adding a mesh strips to the list will cause a crash in some cases Fixed: Ignore backfacing strands doesn't work with CP selection Fixed: Error: Ornatrix: Assert failed when removing a Strip Mesh Fixed: Crash on undo groom creation Fixed: Incorrect control point changes when object doesn't have identity transform Fixed: Removed property window unnecessary parameters Fixed: GroundStrands: Grounded strands will be enlarged Marsel Khadiyev (Software Developer, EPHERE Inc.) |