Posted by: | EPHERE | |
Data created: | 17 January 2023 |
New: Unreal Engine 5.1 support New: Significant performance improvements in multiple areas New: Surface Comb to allow per-sink rotation adjustments New: Added an option to export SC sink groups to channel data New: Added an option to set strand groups based on SC sink groups Fixed: Surface Comb triangulation non-smooth transition between polygons Fixed: Surface Comb Triangulation sinks don't factor in sink length Fixed: Incorrect sink length is returned for mirrored sinks Fixed: Clump twist is still applied even for non-clumped strands Fixed: Strands disappear when adding a Length modifier to the stack Marsel Khadiyev (Software Developer, EPHERE Inc.) |