Hello, not sure if the best place to post this, but I'm having an issue in Unreal 5.1. I have a basic level with a skinned mesh/ rigged character. I apply Ornatrix fur ball to it, make some edits, etc.
Save, close then re-open UE.
Upon opening the level with the skinned mesh + Ornatrix, Unreal will crash.
I can't repro this in Unreal 5.0 so it seems like it might be a new issue w/ 5.1 ?