<span class="jCAhz ChMk0b"><span class="ryNqvb">Hi.</span> <span class="ryNqvb">many hours I can not solve the problem.</span> <span class="ryNqvb">Ornatrix works great on balls, cubes and other objects made of the same material.</span> <span class="ryNqvb">But I'm trying to apply this to a character with a rig that has a lot of objects and materials in its body.</span> <span class="ryNqvb">After transferring the character to UE, the following set of parameters appears there.</span><span class="ryNqvb">For some mysterious reason, the creators of UE did not provide for the ability to change the order or numbering of these elements. Eement 0, Element 1 etc<br /></span></span>
<span class="jCAhz ChMk0b"><span class="ryNqvb">https://i.imgur.com/O9yN4SS.jpeg</span></span>
<span class="jCAhz ChMk0b"><span class="ryNqvb">When trying to apply Ornatrix to a character's body, it only works on element 0, which is the character's fingernail.</span></span>
<span class="jCAhz ChMk0b"><span class="ryNqvb">https://i.imgur.com/O9yN4SS.jpeg</span></span>
<span class="jCAhz ChMk0b"><span class="ryNqvb">I tried for many hours to find a way to transfer this to the body of the character, but it does not work.</span> <span class="ryNqvb">And I didn't find a solution on the internet.</span> <span class="ryNqvb">Perhaps one of the developers will be able to suggest How can I solve this problem?</span></span>
in the Ornatrix manual on site, I did not find such hints
and a second question in passing, as I foresee a problem in this area as well.
How do I assign hair growth areas to a specific area, not to the entire mesh ?
And how to assign different areas of hair growth within one mesh and to several different meshes at once?
eg: character with fur and hair. So that the whole body was covered with fur, but eyebrows and hair stood out on it?
and the character could be wearing clothes with fur elements.
ps Why doesn't your forum allow you to upload picture?