Cusotm Hair - Create Binding for Groom for MetaHuman UE 5.1 - No solution from Epic Forumns?

 
 
 
Posted by:lpcruz@usc.edu
Data created:16 March 2023

Hello!

I cannot create a binding after I apply the groom to the meta human. I am able to attach it to the head and create a socket for it to live in as well as physics. But when i follow the instructions from several youtubes, tutorials, docs, and what not, it says to create the binding: select the ornatrix hair I want bound and make a binding, then I apply the target meta human head in the groom binding options menu, then hit create -

This is the Error I get - 


LogHairStrands: Error: [Groom] Binding asset could not be built. The target skeletal mesh could be missing UVs.
LogHairStrands: Error: [Groom] Binding asset could not be built. Some strand roots are not close enough to the target mesh to be projected onto it.
LogHairStrands: Error: [Groom] The binding asset (DB_HGS_OrTrx_Export_v3_Prince_MetaHumanIdentity_FaceMesh_Binding) couldn't be built. This binding asset won't be used.

 

Please help. I have not found any solutions on the world wide web where other People have tried variose grooms and what not that have had simialr problems trying to make a bind?

Thank ya!!!

Lee-Oni