When trying to convert edited groom to native UE in Ornatrix, getting instant crash every time.

 
 
 
Posted by:Bagynur
Data created:16 November 2023
<div dir="auto">When trying to convert edited groom to native UE in Ornatrix, getting instant crash every time.
Trying to use static mesh and ground strands will crash with same error.
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<div dir="auto">Unreal crash says
 
 
 

LoginId:38da75db465bb6cba8bde3beff03e233
EpicAccountId:1fa959b523fc4ab9a8a5c26ebe392848

Assertion failed: !!(BulkData.Header.Flags & FHairStrandsInterpolationBulkData::DataFlags_HasData) [File:D:\build\++UE5\Sync\Engine\Plugins\Runtime\HairStrands\Source\HairStrandsCore\Private\GroomResources.cpp] [Line: 1608]

UnrealEditor_HairStrandsCore
UnrealEditor_HairStrandsCore
UnrealEditor_HairStrandsCore
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_OrnatrixEditor
UnrealEditor_OrnatrixEditor
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

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