Posted by: | khalidmuharraqi | |
Data created: | 25 May |
greetings, when working with metahuman hair in ue 5.3, applying any editing work causes erratic behaviour with hair going haywire. doesn't matter what tool I'm using, but in UE 5.2 and with the same metahumans the plugin is working flawlessly. As a temporary workaround I'm editing hair in UE 5.2 then copying the groom files to newer project, but I hope this plugin will be updated and tested thoroughly. |