Title: | Mesh to Strands |
Category: | Crash/Critical |
Status: | Fixed |
Posted By: | vfxduo ( Jits Digital ) |
Date Created: | 29 August 2019 |
Title: | Mesh to Strands |
Category: | Crash/Critical |
Status: | Fixed |
Posted By: | vfxduo ( Jits Digital ) |
Date Created: | 29 August 2019 |
Description: | Changing random seed to 0 in ornatrix mesh to strands operator causes a crash |
Steps to Reproduce: |
30 August 2019
#25971 | ||
Interesting finding, it shoul never get to zero. fixed for the next build. | ||
30 August 2019
#25972 | ||