Summary

Title:Distribution map not working on UDIM Models
Category:Workflow
Status:Confirmed
Posted By:richard91roberts@gmail.com ( Richard Roberts )
Date Created:22 February 2021

Problem

Description:

Hello,

I am unable to get my distribution maps to target the correct part of my model. I am working with a model with multiple UDIM's. I need to use a painted distribtuion map on different sections. It doesn't seem to work and I have no idea how to target the correct UV Tile.

Version 2.1.5.27071

Steps to Reproduce:

Just in case other users find this post. 

I talked about this with Richard on Discord. The problem is that Cinema 4D doesn't provide a stardard way to load UDIMS(It doesn't have standard UDIM support) via a texture node. Ornatrix assumes that it does as in Maya and Max. Are are doing some research to allow the use of UDIMS in a more standard way. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)