Summary

Title:push away from surface does not react on animated objects
Category:Other
Status:Fixed
Posted By:Lothar ( Lothar MAi )
Date Created:22 December 2018

Problem

Description:

push away from surface provides a field for collision meshes. There is a reaction if I pull in the sphere hair has been generated on, but non on the moving cylinder. If I use connect object, same result, hair on sphere reacts, but nothing happens when cylinder moves through hair ...

Steps to Reproduce:

just check scene file

 

Attached Files:

>no+collision.c4d (636648 bytes),

with the latest stable build 0.0.7.18203 I see it would work with animated objects if there could be an option to enable recalculation of stack every frame ...

But I don´t see access to this button by expresso or a checkbox to activate this.

Works on separate objects that are static only.

Hi Lothar,

This issue has been solved in recent builds, please give it a try: 

 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)