0.2.5.21234

 
 
 
Posted by:EPHERE
Data created:28 October 2019
New: Unreal Engine 4 groom export through Alembic
New: Hair from Guides interpolates strand rotations
New: Disable guide and hair count when using inappropriate distribution types
New: UV channel specification for Guides from Mesh and Hair from Guides operators
Fixed: Viewport Interactive Render Region does not work, it's always black, in a loop recomputing hair
Fixed: Exported curves from Curves from Strand modifier are offset from original object.
Fixed: Partings channel does not work
Fixed: Edit Guides Assing channel value to selected strands only
Fixed: Occasional Cinema 4D launch error
Fixed: Edit Guides amount parameter has no effect on strand rotations
Fixed: Symmetry ensures that strand rotations are mirrored and that grounding doesn't affect them
Fixed: Changing propagated strand count causes incorrect clump assignment
Fixed: Loading a subset of hairs with varying point count causes instability and crashes
Fixed: Scattered propagated strands produce errors
Fixed: Symmetry doesn't work with propagated strands
Fixed: Scatter causes errors with input hair which has invalid surface dependencies (e.g. if Symmetry was used)
Fixed: Hair displacement offset is not applied unless a map is also specified
Fixed: Mesh from Strands proxy meshes are flat for twisting strands
Fixed: Multiplier doesn't copy guide dependencies

Marsel Khadiyev (Software Developer, EPHERE Inc.)