Posted by: | EPHERE | |
Data created: | 26 November 2018 |
New: Completely changed workflow from tags to deformers. Previously saved scenes will likely work but need to be re-created using deforms as Ornatrix operators. New: Basic Mesh from Strands and Curves from Strands deformers. These are needed to render the hair, which only appears inside the viewport by default. Fixed: Surface brush size is too big depending on the view angle Fixed: Guides as Hairs distribution type is not working Fixed: Crash when increasing guide count before EG Fixed: Inconsistent hair count on physical renderer Fixed: Ability to delete stands in Edit Guides Fixed: Sink Mirror crashes C4D Fixed: C4d crashes when using Spline shader Marsel Khadiyev (Software Developer, EPHERE Inc.) |