In recent months, various methods have been tried to animate hair in C4D. But because the animation to be done is non-realistic animation speed and action is very exaggerated, it can not be used Moov and Oscillator Modifier to achieve, need similar to manual to the hair shape to have animation, can be understood as a bone binding constraint animation. Adopt External Guides is a similar feature, but it’s limited by the fact that you can’t edit it yourself, and you still need to simulate it, so if there’s a solution or when to update it to support C4D’s built in force field, you’ll be able to do it yourself