Simulation Cache (Record) - Not the same as the simulation

 
 
 
Posted by:modado
Data created:21 October 2020

I have a simple scene with no animation,
the hair falls down and collides.
When I try to cache the simulation I get a different result.
C4D R20 Broadcast + Ornatrix-C4D-Demo-1-0-9-25630
Am I doing something wrong?

Thanks in advance.


Attached Files:
Image 1Image 2

If anyone else has the same problem:
Every time before cache I get new "Animation Cache" Modifire.
The result is not always the same as a simulation, but it is better.


Attached Files:
Image 1Image 2

I think that you need to uncheck all node above animation cache node and only keep base node like guide from mesh and in animation cache node 

I think that you need to uncheck all node above animation cache node and only keep base node like guide from mesh and in animation cache node apply Overwrite input

Hello britva_27,
Thank you for your help, unfortunately the only modifire I can switch off is the "Change Width" the others cannot be switched off otherwise I have no hair.
I turned on the "overwrite input" but no matter what I do, I don't get the same result when caching.

Thank you, all other advice is very welcome :)


Attached Files:
Image 1Image 2

Hi,

The problem is that the cached hairs look different than the original? The first thing to try is updating Cinema 4D. We do not support R20. If the problem persist you can send me the scene to jeordanis.f (at) ephere.com and I will take a look into it. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Hello Jeordanis, yes that is the problem with C4D R20, then I have to update and test it.
Thank you for your help!

Hi,

Just checking if updating solved the problem for you. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)