Growing Mustache Using Distribution Map

 
 
 
Posted by:ktheorin1@gmail.com
Data created:22 March 2021

I've made a black and white map to act as a distribution map for a mustache, but whenever I place it into the distribution map on my hair, it is extremely inconsistent in where hair grows. With the right seed, I can get it to vaguely be in the right spot. But then I switch seeds and then the whole face is covered. Is there some setting I'm missing here? Shouldn't the hair just be confined to where the map says?


Attached Files:
Image 1Image 2
>Mustache.bmp (16778294 bytes),

Through experimentation, it seems like increasing the guide count helps a lot. I guess I wasn't sure if I should increase the number so high. 100,000 seems to do the trick.

Hi,

Sounds like a bug. Regardless of the guide count, it should only grow on the white areas of the map. Please send me a simplified version of the scene for debugging. 

Email: jeordanis .f(at) ephere .com.

Include a link to this post. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Huh, that's odd. Not sure why I keep encountering all these weird bugs. Here's a link to the stripped down file: https://www.dropbox.com/s/48p3ql9mapqrrjm/Facial%20hair%20Test.zip?dl=0