Thanks for the quick response but I have a few issues.
I tried the clump and the braid technique, which looks like something I want.
But the detail of the braids is in the almost tip area of the hair. Though the points on the stands are uniform. Also, it's hard to scale the overall shape of the generated hair braid. I used the clump to control the tapering of the whole braid but it doesn't give me enough control.
If there is a way to get the uniform detail of the braid from the root to the tip, I could work with that.
![]( Invalid URI: The Uri string is too long.)
![]( Invalid URI: The Uri string is too long.)
![]( Invalid URI: The Uri string is too long.)