Moov Pysics crash after bake or without bake - C4D

 
 
 
Posted by:artofblaq
Data created:12 August 2021

Hi Team,

I am trying to use the moov physics to simulate hair dynamics, at first it was working all right but I had the root of the guides sliding on the mesh. It got fixed somehow but now it crashes on after few frames of playing either with baked data or without bakes.

 

I have attached a sample scene. It's pretty basic but it still crashes for some reasons I don't know.

 

Please help. Thanks!

Please see attached sample scene.


Attached Files:

>Hair_Physic_Debug.c4d (348299 bytes),

Hi,

It crashes by just playing the simulation? I can't reproduce the crash here. What C4D version and OS are you using? 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)

Yes exactly by playing the cache or real-time data. I am on Windows 10, Cinema 4D R23.110

I tried again with R23.110. It doesn't crash for me. I think it because you forgot to include the actual cache file. I re-recorded the cache but still, doesn't crash:

Please try the latest nightly buildd or at least the latest stable. 

Jeordanis Figuereo (Product Designer. EPHERE Inc.)